The Patrol Helicopter is an event that occurs every 2-4 hours. It is controlled by an NPC and has a large portion of health. It shoots any player that has more than 2 pieces of clothing a ranged weapon in their toolbar. When the Patrol Helicopter spawns, it comes from a random direction and approaches the island. It patrols the rad towns with a M249 before leaving the island. To take down the Patrol Helicopter, you need a ranged weapon (preferably L96 with HV ammo) to get its attention. If you hit the Patrol Helicopter, it will leave its path and come towards you. You must show up in order for the Patrol Helicopter to not leave after 30 seconds. There are 2 weak points for the Patrol Helicopter, the main blades and the tail. If both are destroyed, the Patrol Helicopter will be destroyed, ignoring its actual health. Having a base with Vertical Metal Embrasures and a bed is recommended so you can respawn whenever you die. You should keep in mind of the Patrol Helicopter shooting rockets or incendiary rockets at you, when it turns backwards and go a little bit further from your base and comes back. That's when you should run away, as the Metal Embrasures cannot protect you from the explosions. If the Patrol Helicopter is taken down, it will fall to the ground while spinning and explode. It will be on fire for a while, including the loot crates and the body of the Patrol Helicopter (you cannot take out the smoking fire with water buckets). The loot crates will extinguish first and then the body of Patrol Helicopter. Keep in mind that people can see where the crash site is located (debris field icon on the map), you may get countered while waiting for the fire to extinguish. After the body extinguishes too (mining the body doesn't play a burning sound), you can get high quality metal, metal fragments and charcoal.
HP | 10000 |
Main Rotor HP | 900 |
Tail Rotor HP | 500 |
Crate | Amount |
---|---|
Helicopter Crate | 4 |
Tool | Resources | Time | Condition Loss | |
---|---|---|---|---|
Jackhammer | 10–32 sec | 15 % | ||
Bone Club | 3 min 8 sec – 13 min 48 sec | ×5 | ||
Pickaxe | 1 min 28 sec – 4 min 16 sec | 43 % | ||
Rock | 3 min 44 sec – 12 min 50 sec | ×2 | ||
Salvaged Hammer | 1 min 7 sec – 3 min 21 sec | 21 % | ||
Salvaged Icepick | 47 sec – 2 min 12 sec | 8 % | ||
Stone Pickaxe | 1 min 21 sec – 4 min | 90 % |
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