The Double Barrel Shotgun is a lower tier, close ranged weapon capable of one-hitting enemies within its effective range. It's best used in conjunction with other, longer range guns and against only one or two enemies at a time since it can only shoot two shells before requiring a lengthy reload. Furthermore, shots should only be made with it if it's likely that the majority of the pellets in a blast will connect with their target. It makes for a strong early game weapon because of its relatively low cost. If the extra resources are available, it's a much safer and more reliable investment than the Waterpipe Shotgun since it's not as dependent on a single shot killing an enemy. Generally, unless going into an engagement that has large group of possible enemies (like a base raid or supply drop), it'll most likely be more cost effective to take a Double Barrel over a Pump Shotgun.
Damage | 180 |
Rate of Fire | 120 RPM |
Aim Cone | 0.5° |
Capacity | 2 |
Reload | 5.5 sec |
Draw | 1.75 sec |
Container | Condition | Amount | Chance |
---|---|---|---|
Crate | 10 % | 1 | 1 % |
Sunken Chest | 10 % | 1 | 1 % |
Underwater Lab Blue Crate | 10 % | 1 | 0.4 % |
Elite Tier Crate | 10 % | 1 | 9 % |
Underwater Lab Elite Crate | 10 % | 1 | 9 % |
Wagon Crate | 10 % | 1 | 0.5 % |
Tunnel Dweller | 100 % | 1 | 0.2 % |
Patrol Scientist | 100 % | 1 | 0.2 % |
Oil Rig Scientist | 100 % | 1 | 0.2 % |
Underwater Dweller | 100 % | 1 | 0.2 % |
Excavator Scientist | 100 % | 1 | 0.2 % |
Arctic Scientist | 100 % | 1 | 0.2 % |
Military Base Scientist | 100 % | 1 | 0.2 % |
Heavy Scientist | 100 % | 1 | 9 % |
Cargo Ship Scientist | 100 % | 1 | 0.2 % |
Heavy Scientist With Minigun | 100 % | 1 | 9 % |
Heavy Scientist With Flamethrower | 100 % | 1 | 9 % |
Blueprint | Ingredients | Time | Workbench Level | |
---|---|---|---|---|
Double Barrel Shotgun Blueprint | 10–40 sec | |||
Metal Pipe Blueprint | 1 sec |
Tool | Requirements | Scrap Total | |
---|---|---|---|
Research Table | 125 | ||
Workbench Level 1 | 658 |
Can be found in | Condition | Amount | Chance | |
---|---|---|---|---|
Silver Egg | 100 % | 1 | 17 % | |
Medium Loot Bag | 100 % | 1 | 15 % |
Tool | Max Repair Cost | Condition Loss | BP Required | |
---|---|---|---|---|
Repair Bench | 20% | Yes |
Recycler | Yield | Efficiency |
---|---|---|
Safe Zone Recycler | 40 % | |
Recycler | 60 % |
Modifications | Damage | Rate of Fire | Aim Cone | Hip Aim Cone | Velocity | Recoil | Aim Sway | Capacity | |
---|---|---|---|---|---|---|---|---|---|
16x Zoom Scope | - | - | - | - | - | +50 % | - | - | |
Weapon flashlight | - | - | - | - | - | - | - | - | |
Holosight | - | - | -20 % | - | - | - | - | - | |
Weapon Lasersight | - | - | -20 % | -50 % | - | - | -90 % | - | |
Simple Handmade Sight | - | - | - | - | - | - | - | - | |
8x Zoom Scope | - | - | - | - | - | +50 % | - | - |
Ammunition | Damage | DPS | Headshot | Aim Cone | Velocity | |
---|---|---|---|---|---|---|
Handmade Shell | 180 | 60 | ×1.25 | 12.5° | 100 | |
12 Gauge Buckshot | 210 | 70 | ×1.25 | 12.5° | 225 | |
12 Gauge Incendiary Shell | 150 | 50 | ×1 | 12.5° | 100 | |
12 Gauge Slug | 80 | 27 | ×2 | 0.5° | 225 |
Default
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DeadlyFish 90 pts. 6 years ago
nDook 832 pts. 6 years ago
Scaraboid 157 pts. 2 years ago
Tyrone 1,945 pts. 3 years ago
Identifier | -765183617 |
Stack Size | ×1 |
Despawn time | 40 min |