The Satchel Charge is a midgame raiding tool that can be used to destroy player-made buildings for the purpose of entering and looting another player's base. The Satchel charge becomes armed when placed, has a random time until detonation, and has a small chance to malfunction, requiring the user to pick up and rearm the Charge. Note that sometimes the charge will re-ignite when the dud is picked up, going off with a very short fuse!
| Damage | 475 |
| Explosion Radius | 4 m |
| Explosion Delay | 6–12 sec |
| Dud Chance | 20 % |
| Container | Condition | Amount | Chance |
|---|---|---|---|
| Ghost Ship Locked Crate | - | 2 | 9 % |
| Crate | - | 1 | 0.4 % |
| Sunken Chest | - | 1 | 1 % |
| Oil Rig Locked Crate | - | 2 | 9 % |
| Underwater Lab Blue Crate | - | 1 | 0.5 % |
| Wagon Crate | - | 1 | 0.4 % |
| Supply Drop | - | 2–4 | 49 % |
| Locked Crate | - | 2 | 9 % |
| Underwater Dweller | - | 1 | 0.2 % |
| Tunnel Dweller | - | 1 | 0.2 % |
| Patrol Scientist | - | 1 | 0.2 % |
| Excavator Scientist | - | 1 | 0.2 % |
| Arctic Scientist | - | 1 | 0.2 % |
| Military Base Scientist | - | 1 | 0.2 % |
| Cargo Ship Scientist | - | 1 | 0.2 % |
| Naval Scientist | - | 1 | 0.2 % |
| Blueprint | Ingredients | Time | Workbench Level | |
|---|---|---|---|---|
|
Satchel Charge Blueprint |
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|
1–5 sec |
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|
|
Beancan Grenade Blueprint |
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|
2–10 sec |
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|
|
Small Stash Blueprint Known by Default |
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3–15 sec | - |
|
Gun Powder Blueprint Known by Default |
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|
1–2 sec |
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|
| Tool | Requirements | Scrap Total | |
|---|---|---|---|
|
Research Table |
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|
60 |
|
Workbench Level 1 |
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|
510 |
| Recycler | Guaranteed Output | Extra Output | Efficiency |
|---|---|---|---|
| Safe Zone Recycler | ![]() |
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|
40 % |
| Recycler | ![]() |
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|
60 % |

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Love Letter Satchel...

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Temple Satchel...

Christmas Surprise...

UAP Pilot Satchel...

Rainbow Pony Satchel...

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Satchel Charge from Hell...

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Sweet Satchel...

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Close Enough...

Box O Love...

Bad News...

Military Satchel Charge...
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| Identifier | -1878475007 |
| Stack Size | ×10 |
| Despawn time | 40 min |