The Armored Door is the highest tier door and is the best option for base defense. If the door is put on a weaker door frame, the door frame will be targeted instead of the door itself. The door has a working hatch which allows you to see outside of the door and can be shot through in both directions.
Upkeep |
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Decay | 12 hours |
HP | 1000 |
Container | Condition | Amount | Chance |
---|---|---|---|
Elite Tier Crate | 100 % | 1–2 | 3 % |
Helicopter Crate | 100 % | 1 | 1 % |
APC Crate | 100 % | 1 | 30 % |
Locked Crate | 100 % | 1–4 | 13 % |
Heavy Scientist | 100 % | 1 | 0.4 % |
Heavy Scientist With Minigun | 100 % | 1 | 0.4 % |
Heavy Scientist With Flamethrower | 100 % | 1 | 0.3 % |
Blueprint | Ingredients | Time | Workbench Level | |
---|---|---|---|---|
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Armored Door Blueprint |
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30 sec | ![]() |
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Gears Blueprint |
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1 sec | ![]() |
Tool | Requirements | Scrap Total | |
---|---|---|---|
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Research Table |
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500 |
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Workbench Level 3 |
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625 |
Tool | Max Repair Cost | Condition Loss | BP Required | |
---|---|---|---|---|
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Hammer |
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- | No |
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Garry's Mod Tool Gun |
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- | No |
Recycler | Yield | Efficiency |
---|---|---|
Safe Zone Recycler |
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40 % |
Recycler |
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60 % |
Tool | Quantity | Time | Fuel | Sulfur | |
---|---|---|---|---|---|
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MLRS Rocket | 4 | 0 sec | - | - |
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40mm HE Grenade | 36 | 42 sec | - | - |
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Rocket | 5 | 24 sec |
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High Velocity Rocket | 42 | 4 min 6 sec | - |
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Torpedo | 125 | 12 min 28 sec | - |
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Timed Explosive Charge | 3 | 13 sec |
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Flashlight | 1,026 | 3 hours 59 min 19 sec | - | - |
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Shovel | 785 | 5 hours 46 min 24 sec | - | - |
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Assault Rifle Explosive 5.56 Rifle Ammo |
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1 min 7 sec | - |
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Beancan Grenade Stuck (right click) |
69 | 4 min 21 sec | - |
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Bolt Action Rifle Explosive 5.56 Rifle Ammo |
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10 min 27 sec | - |
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Bone Club | 695 | 3 hours 26 min | - | - |
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Bone Club Throw |
834 | 6 hours 56 min 40 sec | - | - |
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F1 Grenade Stuck (right click) |
200 | 8 min 21 sec | - |
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Hatchet | 299 | 5 hours 4 min 58 sec | - | - |
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HMLMG Explosive 5.56 Rifle Ammo |
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56 sec | - |
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L96 Rifle Explosive 5.56 Rifle Ammo |
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11 min 7 sec | - |
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LR-300 Assault Rifle Explosive 5.56 Rifle Ammo |
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1 min | - |
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M249 Explosive 5.56 Rifle Ammo |
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44 sec | - |
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M39 Rifle Explosive 5.56 Rifle Ammo |
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1 min 20 sec | - |
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Mace | 209 | 1 hour 54 min 36 sec | - | - |
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Mace Throw |
134 | 2 hours 46 min 40 sec | - | - |
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Paddle | 152 | 2 hours 21 min 24 sec | - | - |
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Rock | 589 | 7 hours 23 min 8 sec | - | - |
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Rock Throw |
800 | 8 hours 20 min | - | - |
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Salvaged Hammer | 90 | 1 hour 24 min 49 sec | - | - |
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Salvaged Hammer Throw |
80 | 4 hours 10 min | - | - |
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Satchel Charge | 15 | 30 sec | - |
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Explosive 5.56 Rifle Ammo Semi-Automatic Rifle |
250 | 1 min 46 sec | - |
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Semi-Automatic Rifle Explosive 5.56 Rifle Ammo |
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1 min 46 sec | - |
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Stone Hatchet | 1,539 | 10 hours 25 min 38 sec | - | - |
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Stone Pickaxe | 1,243 | 7 hours 29 min 16 sec | - | - |
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Torch | 1,539 | 14 hours 52 min 18 sec |
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- |
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Torch Lit |
~ 5,715 | 16 hours 1 min 54 sec |
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- |
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Identifier | 1353298668 |
Stack Size | ×1 |
Despawn time | 1 hour |