The prison cell gate is a door that fits into a wall frame. It is unique in that autoturrets and flame turrets can shoot through it. It opens by sliding to the side, leaving the other side accessible. It is worth noting that chests can be accessed through a cell gate, so it is not suited for loot rooms.
Upkeep |
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Decay | 8 hours |
HP | 300 |
Container | Condition | Amount | Chance |
---|---|---|---|
Military Crate | 100 % | 1 | 0.5 % |
Elite Tier Crate | 100 % | 1–2 | 1 % |
Underwater Lab Yellow Crate | 100 % | 1 | 0.4 % |
Wagon Military Crate | 100 % | 1 | 0.5 % |
Locked Crate | 100 % | 1–2 | 2 % |
Treasure Box | 100 % | 1–2 | 2 % |
Patrol Scientist | 100 % | 1 | 0.1 % |
Oil Rig Scientist | 100 % | 1 | 0.08 % |
Excavator Scientist | 100 % | 1 | 0.1 % |
Arctic Scientist | 100 % | 1 | 0.09 % |
NVG Scientist | 100 % | 1 | 0.3 % |
Military Base Scientist | 100 % | 1 | 0.09 % |
Heavy Scientist | 100 % | 1 | 0.08 % |
Cargo Ship Scientist | 100 % | 1 | 0.08 % |
Heavy Scientist With Minigun | 100 % | 1 | 0.08 % |
Heavy Scientist With Flamethrower | 100 % | 1 | 0.06 % |
Tool | Requirements | Scrap Total | |
---|---|---|---|
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Research Table |
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75 |
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Workbench Level 2 |
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480 |
Tool | Max Repair Cost | Condition Loss | BP Required | |
---|---|---|---|---|
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Repair Bench | ![]() |
20% | Yes |
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Hammer | ![]() |
- | No |
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Garry's Mod Tool Gun | ![]() |
- | No |
Recycler | Yield | Efficiency |
---|---|---|
Safe Zone Recycler | ![]() |
40 % |
Recycler | ![]() |
60 % |
Tool | Quantity | Time | Fuel | Sulfur | |
---|---|---|---|---|---|
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MLRS Rocket | 2 | 0 sec | - | - |
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40mm HE Grenade | 11 | 9 sec | - | - |
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Rocket | 2 | 6 sec |
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High Velocity Rocket | 13 | 1 min 12 sec | - |
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Torpedo | 38 | 3 min 46 sec | - |
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Timed Explosive Charge | 1 | 10 sec |
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Flashlight | 308 | 1 hour 11 min 47 sec | - | - |
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Shovel | 236 | 1 hour 43 min 55 sec | - | - |
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Assault Rifle Explosive 5.56 Rifle Ammo |
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18 sec | - |
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Beancan Grenade Stuck (right click) |
21 | 1 min 21 sec | - |
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Bolt Action Rifle Explosive 5.56 Rifle Ammo |
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3 min 5 sec | - |
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Bone Club | 209 | 1 hour 1 min 48 sec | - | - |
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Bone Club Throw |
250 | 2 hours 5 min | - | - |
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F1 Grenade Stuck (right click) |
60 | 2 min 31 sec | - |
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Hatchet | 90 | 1 hour 31 min 29 sec | - | - |
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HMLMG Explosive 5.56 Rifle Ammo |
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15 sec | - |
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L96 Rifle Explosive 5.56 Rifle Ammo |
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3 min 18 sec | - |
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LR-300 Assault Rifle Explosive 5.56 Rifle Ammo |
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16 sec | - |
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M249 Explosive 5.56 Rifle Ammo |
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8 sec | - |
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M39 Rifle Explosive 5.56 Rifle Ammo |
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22 sec | - |
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Mace | 63 | 34 min 22 sec | - | - |
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Mace Throw |
40 | 50 min | - | - |
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Paddle | 46 | 42 min 25 sec | - | - |
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Rock | 177 | 2 hours 12 min 56 sec | - | - |
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Rock Throw |
240 | 2 hours 30 min | - | - |
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Salvaged Hammer | 27 | 25 min 26 sec | - | - |
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Salvaged Hammer Throw |
24 | 1 hour 15 min | - | - |
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Satchel Charge | 5 | 15 sec | - |
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Explosive 5.56 Rifle Ammo Semi-Automatic Rifle |
75 | 29 sec | - |
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Semi-Automatic Rifle Explosive 5.56 Rifle Ammo |
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29 sec | - |
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Stone Hatchet | 462 | 3 hours 7 min 41 sec | - | - |
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Stone Pickaxe | 373 | 2 hours 14 min 46 sec | - | - |
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Torch | 462 | 4 hours 27 min 41 sec |
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- |
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Torch Lit |
~ 1,715 | 4 hours 48 min 34 sec |
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- |
Identifier | -956706906 |
Stack Size | ×1 |
Despawn time | 20 min |