NVG Scientist

NVG scientists are the only enemy you will find inside the missle silo, they wield the LR-300 and the SPAS-12 and have the health of a heavy scientist. Upon seeing a player they will aggressivly attack them, additionally they can open doors you close, but are unable to access elevators. Their night vission goggles can be seen through the darkness, and at distance. They will NOT spot the player if the player is looking through the glass of a door.

NVG Scientist
HP 300
RustClash
  1. Loot
  2. Skinning
  3. Tips
Item Condition Category Chance
Small Oil Refinery Small Oil Refinery - Items 0.3 %
5.56 Rifle Ammo×12-36 5.56 Rifle Ammo - Ammunition 51 %
Bandage Bandage - Medical 17 %
Metal Pipe×5 Metal Pipe - Component 12 %
Tech Trash×2-3 Tech Trash - Component 12 %
Pistol Bullet×15-45 Pistol Bullet - Ammunition 52 %
12 Gauge Buckshot×6-18 12 Gauge Buckshot - Ammunition 8 %
Targeting Computer Targeting Computer - Resources 6 %
SMG Body SMG Body - Component 14 %
Night Vision Goggles Night Vision Goggles 100 % Attire 0.3 %
Medical Syringe×1-2 Medical Syringe - Medical 34 %
Memory Cell Memory Cell - Electrical 0.3 %
High Quality Metal×15-24 High Quality Metal - Resources 12 %
CCTV Camera CCTV Camera - Resources 5 %
Rifle Body Rifle Body - Component 9 %
12 Gauge Incendiary Shell×4-14 12 Gauge Incendiary Shell - Ammunition 5 %
Search Light Search Light - Electrical 0.3 %
Ballista Ballista 100 % Weapon 0.3 %
Locker Locker 100 % Items 0.3 %
Large Rechargeable Battery Large Rechargeable Battery 100 % Electrical 0.3 %
Laser Detector Laser Detector - Electrical 0.3 %
Thompson Thompson 100 % Weapon 0.3 %
Catapult Catapult - Weapon 0.3 %
RF Transmitter RF Transmitter 100 % Tool 0.3 %
Incendiary Pistol Bullet×10 Incendiary Pistol Bullet - Ammunition 1 %
Digital Clock Digital Clock - Electrical 0.3 %
Garage Door Garage Door 100 % Construction 0.3 %
Chainsaw Chainsaw 100 % Tool 0.3 %
12 Gauge Slug×4-8 12 Gauge Slug - Ammunition 5 %
Supply Signal Supply Signal - Tool 1 %
HV Pistol Ammo×10 HV Pistol Ammo - Ammunition 1 %
HV 5.56 Rifle Ammo×10 HV 5.56 Rifle Ammo - Ammunition 0.2 %
Extended Magazine Extended Magazine - Weapon 0.3 %
Metal Shield Metal Shield 100 % Attire 0.3 %
Road Sign Jacket Road Sign Jacket 100 % Attire 0.3 %
Flame Thrower Flame Thrower 100 % Weapon 0.3 %
Pump Shotgun Pump Shotgun 100 % Weapon 0.3 %
Heavy Plate Pants Heavy Plate Pants 100 % Attire 0.3 %
Prison Cell Wall Prison Cell Wall 100 % Construction 0.3 %
Lead Armor Insert Lead Armor Insert - Items 0.3 %
High Caliber Revolver High Caliber Revolver 100 % Weapon 0.3 %
Hazmat Suit Hazmat Suit 100 % Attire 0.3 %
HBHF Sensor HBHF Sensor - Electrical 0.3 %
Powered Water Purifier Powered Water Purifier - Electrical 0.3 %
Metal Vertical embrasure Metal Vertical embrasure 100 % Construction 0.3 %
Auto Turret Auto Turret 100 % Electrical 1 %
Homemade Landmine Homemade Landmine - Traps 0.3 %
High External Stone Wall High External Stone Wall - Construction 0.3 %
Semi-Automatic Rifle Semi-Automatic Rifle 100 % Weapon 0.3 %
Parachute Parachute 100 % Attire 0.3 %
Battering Ram Battering Ram - Weapon 0.3 %
Medium Rechargeable Battery Medium Rechargeable Battery 100 % Electrical 0.3 %
Electric Furnace Electric Furnace 100 % Electrical 0.3 %
Python Revolver Python Revolver 100 % Weapon 0.3 %
RF Pager RF Pager - Electrical 0.3 %
RF Broadcaster RF Broadcaster - Electrical 0.3 %
Industrial Crafter Industrial Crafter - Electrical 0.3 %
Longsword Longsword 100 % Weapon 0.3 %
Elevator Elevator 100 % Electrical 0.3 %
High External Stone Gate High External Stone Gate - Construction 0.3 %
RAND Switch RAND Switch - Electrical 0.3 %
Explosive 5.56 Rifle Ammo×8 Explosive 5.56 Rifle Ammo - Ammunition 0.2 %
Hoodie Hoodie - Attire 0.3 %
Modular Car Lift Modular Car Lift - Electrical 0.3 %
Smart Alarm Smart Alarm - Electrical 0.3 %
Large Water Catcher Large Water Catcher - Construction 0.3 %
Tesla Coil Tesla Coil 100 % Electrical 0.3 %
Small Generator Small Generator 100 % Electrical 0.3 %
RF Receiver RF Receiver - Electrical 0.3 %
Large Medkit Large Medkit - Medical 0.3 %
Roadsign Horse Armor Roadsign Horse Armor 100 % Attire 0.3 %
Holosight Holosight - Weapon 0.3 %
Salvaged Axe Salvaged Axe 100 % Tool 0.3 %
Triangle Ladder Hatch Triangle Ladder Hatch 100 % Construction 0.3 %
High Quality Horse Shoes High Quality Horse Shoes 100 % Attire 0.3 %
F1 Grenade F1 Grenade - Weapon 0.3 %
Salvaged Icepick Salvaged Icepick 100 % Tool 0.3 %
Flashbang Flashbang - Weapon 0.3 %
Muzzle Boost Muzzle Boost 100 % Weapon 0.3 %
Coffee Can Helmet Coffee Can Helmet 100 % Attire 0.3 %
Water Pump Water Pump - Electrical 0.3 %
Wind Turbine Wind Turbine - Electrical 0.3 %
PTZ CCTV Camera PTZ CCTV Camera 100 % Electrical 0.3 %
Ladder Hatch Ladder Hatch 100 % Construction 0.3 %
Storage Monitor Storage Monitor - Electrical 0.3 %
Diver propulsion vehicle Diver propulsion vehicle 100 % Items 0.3 %
Heavy Plate Jacket Heavy Plate Jacket 100 % Attire 0.3 %
Muzzle Brake Muzzle Brake 100 % Weapon 0.3 %
Boots Boots - Attire 0.3 %
AND Switch AND Switch - Electrical 0.3 %
Smart Switch Smart Switch - Electrical 0.3 %
Rocket Launcher Rocket Launcher 100 % Weapon 0.3 %
Road Sign Gloves Road Sign Gloves - Attire 0.3 %
Gas Compression Overdrive Gas Compression Overdrive - Weapon 0.3 %
Molotov Cocktail Molotov Cocktail - Weapon 0.3 %
Large Furnace Large Furnace - Items 0.3 %
Metal horizontal embrasure Metal horizontal embrasure 100 % Construction 0.3 %
Handcuffs Handcuffs 100 % Tool 0.3 %
Semi-Automatic Pistol Semi-Automatic Pistol 100 % Weapon 0.3 %
Strengthened Glass Window Strengthened Glass Window 100 % Construction 0.3 %
Heavy Plate Helmet Heavy Plate Helmet 100 % Attire 0.3 %
Computer Station Computer Station 100 % Electrical 0.3 %
Road Sign Kilt Road Sign Kilt 100 % Attire 0.3 %
Prison Cell Gate Prison Cell Gate 100 % Construction 0.3 %
Incendiary 5.56 Rifle Ammo×8 Incendiary 5.56 Rifle Ammo - Ammunition 0.5 %
Custom SMG Custom SMG 100 % Weapon 0.3 %
Metal Barricade Metal Barricade - Construction 0.3 %
Seismic Sensor Seismic Sensor - Electrical 0.3 %
Mounted Ballista Mounted Ballista - Weapon 0.3 %
Asbestos Armor Insert Asbestos Armor Insert - Items 0.3 %
Concrete Barricade Concrete Barricade - Construction 0.3 %
Drone Drone 100 % Items 0.3 %
Counter Counter - Electrical 0.3 %
Homing Missile Launcher Homing Missile Launcher 100 % Weapon 0.3 %
Smoke Grenade Smoke Grenade - Tool 0.3 %
Tool Resources Time Condition Loss
Skinning Knife Skinning Knife Cloth×5Head BagBone Fragments×30 4 sec -
Jackhammer Jackhammer Cloth×5Bone Fragments×30 5 sec 6 %
Bone Club Bone Club Cloth×3Bone Fragments×15 12 sec 3 %
Bone Knife Bone Knife Cloth×5Bone Fragments×30 8 sec -
Chainsaw Chainsaw Cloth70%Bone Fragments70% 1 sec -
Salvaged Cleaver Salvaged Cleaver Cloth×5Bone Fragments×30 28 sec 3 %
Hatchet Hatchet Cloth×5Bone Fragments×30 9 sec 3 %
Combat Knife Combat Knife Cloth×5Bone Fragments×30 4 sec -
Mace Mace Cloth×5Bone Fragments×30 28 sec 4 %
Machete Machete Cloth×5Bone Fragments×30 14 sec 4 %
Pickaxe Pickaxe Cloth×1-2Bone Fragments×10 19 sec 4 %
Rock Rock Cloth×3Bone Fragments×15 9 sec -
Salvaged Axe Salvaged Axe Cloth×5Bone Fragments×30 8 sec 2 %
Salvaged Hammer Salvaged Hammer Cloth×2Bone Fragments×13 7 sec 1 %
Salvaged Icepick Salvaged Icepick Cloth×5Bone Fragments×30 43 sec 4 %
Stone Hatchet Stone Hatchet Cloth×3Bone Fragments×18 8 sec 4 %
Stone Pickaxe Stone Pickaxe Cloth×4Bone Fragments×23 9 sec 11 %
Longsword Longsword Cloth×5Bone Fragments×30 28 sec 3 %
Salvaged Sword Salvaged Sword Cloth×5Bone Fragments×30 17 sec 2 %
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2

javorcio[contributor] 583 pts. 3 years ago

6 headshots from SAR are needed to kill one.
1

Moxie 22 pts. 3 years ago

NVG scientists have the same level of toughness as heavy scientists, so a weapon with a high fire rate and a steady aim on the head is required to bring one down quickly. Use a flashbang to stun them.
1

Firefox4Hire[contributor] 79 pts. 3 years ago*

they are very tanky | their glowing night vision goggles (green) can allow you to see them easily | they can open doors | it is possible to sneak up on them | they're armed with shotguns sometimes, keep distance, they also wander alot. | use elevators to escape or to reload.
recommended strategy: use Flash bangs to stun them, then run up and blast a full magazine into their head from a spaz-12 or a Python. this should kill them before they can react.
0

DangerInstructor 21 pts. 3 years ago

To run this comfortably as a solo you will need more than 25 rad protection and anything with protection better than a hazmat. Bring a minimum of 2 stacks of 5.56 ammo, 20 med sticks 100 cloth and a full health gun. By not bringing these you are putting yourself in extreme danger. This monument can be extremely difficult and is best taken in a group but if you are good enough here are some tips. Only stop shooting when they go down, they take more hits than you think. Go very slowly and when you do move, move quickly. One thing that is important to note is that you do not want to be near the warheads in the missile storage room. When leaving, always check the cams. Other than that I recommend, although it isn't necessary to bring a car and just park it outside the silo exit.